Interactivity and Freedom
an analysis of The Legend of Zelda: Breath of the Wild within the scope of innovation in game development
DOI:
https://doi.org/10.5433/2237-9126.2025.v19.49759Keywords:
Interactivity, Nostalgia, Freedom, The Legend of Zelda, Game designAbstract
Through in-depth analysis of The Legend of Zelda: Breath of the Wild (2017), this article examines how interactivity and freedom can be directly related to storytelling, promoting game design innovation and redefining established concepts. The non-linear narrative and freedom of choice provide a dynamic experience, transcending the barriers of traditional games. The vast kingdom of Hyrule becomes not just an environment but an active participant, challenging players to adapt and explore unique strategies. In conclusion, freedom is not just superficial, it is the difference that transforms the player's experience into an immersive and personalized journey.
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SITES ELETRÔNICOS
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